Understand the rules before choosing a craps wager

Updated October 2026
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This guide explains point resolution, wagers, bet comparisons, practice options, variants and New Zealand’s online casino framework.

Hand tossing craps dice over a casino table with chips

How a Craps Round Is Resolved

A craps round begins with a come-out roll. The player acting as shooter must have a wager on either the pass line or the don’t-pass line. The result of this opening throw determines whether the line wagers are settled immediately or whether the round continues with a point.

On a come-out roll of 7 or 11, pass-line wagers win and don’t-pass wagers lose. A roll of 2 or 3 produces the opposite result: pass-line wagers lose, while don’t-pass wagers win. A 12 also loses for the pass line and wins for the don’t-pass line under the standard outcome described here. Some rulesets used by New Zealand online casinos instead make 12 a tie for don’t-pass wagers, so the treatment of that roll depends on the rules in force.

If the come-out roll is 4, 5, 6, 8, 9 or 10, that number becomes the point. The round then moves into a different phase: the shooter continues rolling, and the established point must appear again before a 7 for the pass-line wager to win. A 7 arriving first means the pass-line wager does not meet its winning condition. The point is therefore not an extra wager or a separate roll; it is the target set by the opening throw.

Choosing a craps site from New Zealand means weighing the information available about each operator before deciding where to play. This shortlist gives you a concise reference point for that check.

  1. 7Bit Casino

    License
    Tobique Gaming Commission, licence no. 0000091

    7Bit Casino lists a Tobique Gaming Commission licence, number 0000091.

  2. Ricky Casino

    License
    Tobique Gaming Commission, licence no. 0000002

    Ricky Casino lists a Tobique Gaming Commission licence, number 0000002.

  3. N1 Casino

    License
    Malta Gaming Authority, licence no. MGA/B2C/394/2017

    N1 Casino lists a Malta Gaming Authority licence, number MGA/B2C/394/2017.

  4. BitStarz

    License
    Curaçao Gaming Authority, licence no. OGL/2024/165/0185

    BitStarz lists a Curaçao Gaming Authority licence, number OGL/2024/165/0185.

  5. Play Grand

    License
    Malta Gaming Authority, licence no. MGA/B2C/370/2017

    Play Grand lists a Malta Gaming Authority licence, number MGA/B2C/370/2017.

  6. Wintino

    Payout speed
    1-3 business days

    Wintino's stated payout speed is 1–3 business days. That is the available specific detail for assessing this operator.

  7. Zotabet

    License
    07017519840
    Payout speed
    1-3 business days

    Zotabet lists licence number 07017519840 and a payout speed of 1–3 business days.

  8. Lamabet

    Payout speed
    1-3 business days

    Lamabet's stated payout speed is 1–3 business days. That is the available specific detail for assessing this operator.

  9. Neospin

    License
    Tobique Gaming Commission, licence no. 0000064

    Neospin lists a Tobique Gaming Commission licence, number 0000064.

These stages explain why the same number can have different significance according to when it appears. A 7 on the come-out roll wins for the pass line, whereas a 7 after a point has been established prevents the pass-line condition from being fulfilled. The initial roll and the later rolls cannot be read as interchangeable events.

Questions about the strongest craps player or the best way to play do not change this sequence. A player’s reputation does not alter the line outcomes, and the rules alone do not establish a method that guarantees a win. Understanding the opening result and the point phase provides the relevant basis for following a round without treating every dice roll as having the same function.

Pass, Come and Odds Wagers

Pass-line and come bets are related wagers, but they enter the round at different stages. A pass-line bet is placed before the come-out roll. If that roll establishes a point, the pass bet remains active while the shooter tries to roll that point again before a seven. The bet therefore follows the round from its opening roll through the point phase.

A come bet is not available at the opening of a round. It can be placed only after a point has been established. Its outcome then depends on whether the point is rolled before a seven. This timing is the main practical distinction: the pass line begins with the come-out roll, whereas a come bet joins play after the round has moved into the point phase.

These wagers should not be treated as interchangeable simply because both depend on a number being rolled before a seven. A pass-line bet is exposed to the come-out result as well as the later point phase. A come bet begins after the point is already established, so it does not participate in the opening decision. The sequence matters when describing what each stake is attached to, even though both wagers can remain unresolved while the dice continue to be rolled.

Adding odds

Taking odds is an additional wager that may be placed only after a pass-line or come bet. It does not replace the original bet; it is added in connection with that qualifying wager. The timing condition is therefore important: odds are not an opening wager in their own right, and the underlying pass or come bet must already exist.

The amount of odds that may be taken is described in one specialist affiliate review as being capped at a multiple of the initial bet. That account does not establish a single limit across craps tables or rulesets, and it does not supply a universal multiple. The cap should therefore be read as a rule that may be specified for a particular game, rather than as a market-wide standard. No exact maximum follows from the general description of pass, come and odds wagers.

The order of play can be stated without treating the odds stake as a separate route into the round: first there must be a pass or come bet, and only then can odds be added. A pass-line wager can meet that condition from the beginning of play. A come wager can meet it only after the point has been established and the come bet has been placed. Thus the same restriction applies to both, while the earliest possible moment differs.

How the wagers fit together

The pass line and come bets provide the underlying wagers; odds are conditional additions to them. A player considering how to structure bets on a craps table therefore needs to distinguish the original stake from the odds stake. The original wager determines whether there is a pass or come bet to which odds can be attached. Without that qualifying bet, the odds option is not available under the stated rule.

This distinction also prevents a common misunderstanding about the word “odds.” It does not mean that an independent bet can be made at any point in the round. In this context, taking odds describes a permitted addition after a pass or come wager has been made. The option is constrained both by timing and by the cap stated for the particular ruleset.

The mechanics alone do not identify a universally best craps bet. A pass-line bet and a come bet differ in when they may be placed, while odds are available only as an addition to one of those bets and are subject to a stated cap. Those conditions explain how the wagers operate; they do not, by themselves, settle which choice is best for every player or table. A claim about the best bet requires a separate basis for comparison rather than relying on the names or sequence of the wagers.

For a clear account of a round, the key is to track each stake by its role: the pass-line bet begins before the come-out roll; a come bet becomes available once a point exists; and odds may be added only after either qualifying bet has been placed. The cap on odds is not established as a uniform rule across games. These limits define the relationship among the wagers without implying that any one of them guarantees a particular result.

Comparing Craps Bets by House Edge

House edge provides a common measure for comparing the cost of different craps wagers. It expresses the casino’s mathematical advantage over time, rather than predicting the result of a particular bet or session. A lower edge indicates a smaller expected loss relative to the amount wagered, all else being equal. It does not mean that a wager will win more often in every short run, or that an individual outcome can be forecast.

The Pass Line bet has a house edge of 1.41%. Bank Craps’ Pass Line figure is approximately 1.41%, while the Any 7 bet in Bank Craps carries an approximately 16.67% edge. The difference is substantial: the Any 7 wager has a much larger mathematical cost relative to the amount placed. On house-edge grounds alone, the Pass Line is the more favourable of these two bets.

This comparison helps identify which wagers have lower built-in costs, but it does not establish a universal ranking of every craps bet. The figures refer to specified bets and, in the case of Any 7, to Bank Craps. They should not be applied automatically to wagers with different names or rules, or to every version of craps. A useful comparison requires the edge for the particular wager under the rules in force.

Pass Line

Has a house edge of 1.41%, making it more favourable on mathematical grounds.

Any 7 (Bank Craps)

Carries a much higher house edge of approximately 16.67%.

Side and Bonus Bets

Typically have a higher house edge than regular bets.

Side bets and bonus bets typically have a higher house edge than regular bets. That general distinction matters because an additional wager can look attractive without offering the same mathematical value as a standard bet. A higher edge means less favourable expected value for the player over time; it does not, by itself, indicate how often the bet wins or how large a particular payout may be. Those are separate features and cannot be inferred from the house-edge figure alone.

For someone asking what the best bets in craps are, “best” therefore needs a defined criterion. If it means the lower house edge among the figures stated here, the Pass Line compares more favourably than Bank Craps’ Any 7. If it means likely short-term winnings, payout size, or suitability for a particular playing style, these figures do not settle the question. A wager with a lower edge can still lose, and a wager with a higher edge can still produce a win on a given roll.

House edge is most useful as a comparative measure, not as a promise of results. It separates bets with relatively different mathematical costs while leaving the uncertainty of individual outcomes intact. The figures support a clear distinction between the Pass Line and Any 7, and the broader caution that side and bonus bets typically cost more mathematically than regular bets. They do not justify treating every other craps wager as equivalent or naming one bet as best for every purpose.

What Craps Odds Do—and Do Not—Show

House edge is a way to express the mathematical disadvantage built into a wager, not a forecast of what will happen in an individual session. The stated figure for the Pass Line in Bank Craps is approximately 1.41%. The Any 7 bet in the same game has an approximately 16.67% house edge. Those figures provide a comparison between two specific wagers; they do not establish a universal ranking of craps against every other casino game.

The difference between the two figures is substantial, but it should be read narrowly. It describes the respective house edges of the Pass Line and Any 7 bets, not the likely result of a particular roll or a guarantee about a player’s eventual returns. A low house edge does not remove the possibility of losing, and a higher one does not determine the outcome of any single wager. The measure is useful for describing the terms of a bet, not for predicting an individual result.

This distinction matters when asking whether craps has the best odds in a casino. That claim requires a defined comparison: which wager in craps, which wagers in other games, and which rulesets? The available figures answer only part of that question. They show that the Bank Craps Pass Line has a relatively low stated house edge compared with its Any 7 wager. They do not compare the Pass Line with every casino wager or support a conclusion that craps, as a whole, has the best odds.

Nor should the two figures be treated as representative of every bet available in craps. The Any 7 figure illustrates that wagers within one game can have materially different house edges. Side bets and bonus bets typically have a higher house edge than regular bets, so a general description of craps based on a single favourable wager would conceal meaningful differences between bet types. The label of the game alone is not enough to assess the mathematical terms of a particular wager.

The same caution applies to descriptions of the “best” odds on craps. Such wording can suggest that a game has one fixed figure, when the available figures attach to particular bets. The Pass Line’s approximately 1.41% edge is a stated measure for that wager; it is not a rating for all craps play. The Any 7 bet’s approximately 16.67% edge is likewise specific to that wager. Neither number can stand in for the full range of wagers or rules that may appear in a casino’s version of the game.

A further limitation is that a house-edge figure does not describe all features relevant to a comparison. It does not, by itself, identify the rules attached to a particular offer or establish how a different game is configured. A valid comparison therefore needs figures calculated for the actual wagers and rules under consideration. Without those matched details, claims that craps offers the best casino odds go beyond what the two stated figures demonstrate.

The evidence supports a narrower conclusion: the Bank Craps Pass Line has a stated house edge of approximately 1.41%, while the Any 7 wager has a much higher stated edge of approximately 16.67%. This makes bet-level distinctions essential when interpreting claims about craps odds. It does not establish that every craps wager is favourable, that all versions share identical terms, or that craps outranks every other casino game.

Strategy Within the Rules

A rule-based approach to craps begins with the order in which wagers become available. A come bet is not an opening wager: it can be placed only after a point has been established. Odds are also conditional. They may be added only behind an eligible pass or come bet, and an affiliate review describes their limit as a multiple of the original wager. That description should not be treated as a universal limit, because the terms can vary between games.

These conditions narrow what a strategy can mean. They establish when certain wagers may be made; they do not establish that a particular sequence will secure a win. A betting system can organise decisions around the table’s rules, but it cannot change those rules or make an uncertain result certain. Claims that a system guarantees success therefore go beyond what the mechanics support.

Do

  • Place come bets only after a point has been established
  • Add odds only behind an existing pass or come bet

Don't

  • Attempt a come bet before a point exists
  • Treat odds as standalone bets independent of a qualifying wager

Sequence matters more than a system’s label

A come bet becomes available only after the table has a point. Before that stage, the wager is not part of the permitted sequence. Once placed, it wins if its associated point is rolled before 7. The timing condition is important: a plan that calls for come bets before a point exists does not describe a valid use of that wager.

Odds follow a separate dependency. They are not a standalone bet under the stated conditions; an existing pass or come bet must come first. The initial wager and the odds wager should therefore be treated as linked but distinct decisions. The former establishes the qualifying bet, while the latter is an additional wager allowed only in that context. A strategy that treats odds as freely placeable, independently of a pass or come bet, overlooks this constraint.

This sequence can be set out without assigning it a performance promise:

The final condition is not a precise table-wide figure. A multiple of the initial bet is a relationship, not a stated number of times that applies to every craps game. It is therefore more accurate to keep the distinction between the rule’s structure and the particular limit a game may set.

What a mathematical approach can establish

A mathematical approach can be useful when it means checking whether a proposed sequence follows the rules. It can identify an invalid timing assumption, such as attempting a come bet before a point, or an unsupported assumption that odds can be added without a qualifying wager. It can also separate the size of an initial bet from the additional odds wager, rather than treating them as one undifferentiated stake.

That kind of analysis is different from proving that a system is best. A sequence may be logically consistent and still offer no guarantee about the result of a round. The rules describe which wagers are available and how they relate; they do not, by themselves, validate a progression of bet sizes or show that one personal system will overcome losing outcomes.

The phrase “best craps strategy” can imply a universal prescription, but the rules support a narrower conclusion: any strategy must respect the point requirement for come bets and the qualifying-bet requirement for odds. Beyond those constraints, a claim of superiority needs evidence about the specific game and its terms. The label “mathematical” does not supply that evidence on its own.

What can be stated is procedural: place come bets only once a point has been established, and treat odds as an addition available only behind a pass or come bet. Those conditions define the boundary of rule-compliant play, not a method that guarantees a favourable outcome.

Dice Rolls and the Point in Bank Craps

In Bank Craps, the shooter is the player who rolls the dice. The basic structure is defined by a pair of dice and by whether a point is reached before a seven appears. The shooter’s role is therefore procedural: making the roll that determines how the round develops. The identity of the player does not change the stated condition for reaching a winning result.

A point is one of the totals that keeps the round focused on a number rather than ending it immediately. Once established, that number becomes the reference for the remaining rolls. The pass-line result is determined by whether the shooter rolls the point again before a seven. The sequence matters more than the particular way the dice land: the relevant comparison is between the point and seven.

This distinction helps separate a dice roll from a dice set. A roll is an outcome during play; a set describes how the dice are arranged before they are thrown. The rules described for Bank Craps specify the roll of two dice and the point-before-seven condition. They do not establish that arranging the dice in a particular way changes which total will result. No particular dice set can therefore be identified as the best choice on the basis of these rules.

The same limit applies to the idea of a single best roll. A point appearing before seven is the outcome needed for the pass-line condition described here, but that does not make a specific roll pattern a reliable method for producing it. The rules identify which event matters; they do not provide a way to control the dice or guarantee that event. Treating a preferred grip, orientation or release as a proven advantage would go beyond what the game mechanics establish.

For the same reason, descriptions of “best” dice arrangements should be distinguished from rules-based information. A useful account of Bank Craps can state who rolls, what is being tracked, and how the point relates to seven. It cannot infer from those mechanics that a particular setup improves a player’s chances. The stated game structure supplies no supported ranking of dice sets.

The practical meaning of the point is thus narrow but important: it gives the shooter a target number to match before seven appears. The shooter makes the rolls, while the outcome is assessed by that sequence. Keeping those roles separate avoids confusing a preferred handling technique with a rule of Bank Craps.

Craps Apps for iPad and iPhone: What the Rules Can Establish

A craps app for an iPad or iPhone can be assessed against a defined set of game rules, but the device itself says little about how the game works. A title or store description is not enough to establish which version is implemented, how its outcomes are handled, or whether it has been tested against a stated ruleset.

The described Simplified Craps rules offer a limited reference point. In that version, a roll of 7 or 11 wins, while a roll of 2, 3 or 12 loses. Those outcomes can be used to describe what that specific version treats as an immediate result. They should not be taken as a complete account of every craps game, or as evidence that an app follows these rules.

That distinction matters when comparing digital games. Two apps may both use the name “craps” while presenting different rules or game structures. A description that mentions a familiar dice game does not, by itself, confirm which outcomes count as wins or losses. The rule details, rather than the app’s platform or branding, are what establish the version being offered.

What an app’s rules can show

A clearly stated rules page can indicate whether a game follows the described Simplified Craps outcomes. For instance, it can specify that 7 and 11 win and that 2, 3 and 12 lose. This is a way to describe the stated rules, not a measure of how well the app operates. It also does not establish that the game has been independently tested.

A rules description should therefore be kept separate from claims about interface quality, reliability or suitability for a particular device. Compatibility with an iPad or iPhone is a technical matter; the win-and-loss conditions are a game-rule matter. Evidence for one does not settle the other. Nor does a concise presentation of the rules establish that every feature of a game has been covered.

Simplified Craps Outcomes

In this specific version, a roll of 7 or 11 wins, while a roll of 2, 3, or 12 loses.

The same limitation applies to labels such as “best craps game for iPad” or “best iPhone craps app”. A ranking would require comparable information about the products being assessed and the criteria used to judge them. A rules reference can clarify one version of craps, but it cannot stand in for a product review.

For a New Zealand audience, the relevant distinction is consequently between a known rule description and an app-specific claim. The Simplified Craps outcomes provide the former: 7 or 11 wins; 2, 3 or 12 loses. They do not establish which iPad or iPhone apps implement that version, how those apps perform, or whether one is preferable to another. Any conclusion about a particular product would need evidence about that product rather than an inference from the game’s basic rules.

Free Craps Games and Practice

Free play can separate familiarity with the layout from decisions involving money. Where a free mode is offered, its practical value depends on whether it follows the same rules as the version being studied. A display that resembles a craps table does not, by itself, establish that its wagers, outcomes or point handling match Bank Craps.

House-edge figures provide a narrower way to understand Bank Craps. The Pass Line bet has an approximately 1.41% house edge, while the Any 7 bet has an approximately 16.67% edge. These figures describe the mathematical disadvantage attached to those wagers over repeated play; they do not predict the result of an individual roll or show that a practice game reproduces a casino’s software.

For practice, the distinction between learning a sequence and evaluating a game’s fairness matters. A free game may help familiarise someone with controls and the appearance of a table, if those features are present. It cannot establish the accuracy of its underlying rules merely by being free, nor does a short session demonstrate whether its outcomes conform to the stated house-edge figures. A game’s own description of its rules is relevant, but a claim about a particular product requires evidence about that product.

The Any 7 figure also puts side wagers in perspective. Side bets and bonus bets typically carry a higher house edge than regular bets, so their presence should not be mistaken for an improvement in the value of a practice experience. The low Pass Line edge and much higher Any 7 edge are useful context for distinguishing two Bank Craps wagers, not a ranking of free apps or games.

A sound assessment of a free craps game would require evidence that its rules are stated clearly and that its practice mode represents the version it claims to model. Without product-specific information, no free game can be singled out as the best choice.

Craps Variants and Their Different Rules

The name “craps” covers games with different arrangements and outcome rules. Bank Craps centres on a shooter rolling two dice against a casino-defined game, while Street Craps places the wagers between players. A described Simplified Craps version uses a shorter set of stated win and loss outcomes. These distinctions matter when comparing rules: a roll’s result depends on the variant being played, not just the number showing on the dice.

Bank Craps

Shooter rolls two dice against a casino; objective is to roll a point before a seven.

Street Craps

Organised around player-versus-player betting rather than wagers against a house.

Simplified Craps

Based on specific totals: 7 or 11 win, while 2, 3, or 12 lose.

Bank Craps

In Bank Craps, one player acts as the shooter and rolls two dice. The central objective is to roll a point number before a seven appears. The point numbers are 4, 5, 6, 8, 9 and 10. This gives the game a sequence in which a number is established as the point and must recur before seven for the relevant pass-line outcome to win.

The casino, rather than another player, is the counterparty for wagers in this variant. Its structure therefore differs from a game in which players take opposing positions against one another. The role of the shooter is also distinct from the role of the other participants: one player rolls, while the wagers determine which outcomes matter to those at the table.

Street Craps

Street Craps is organised around player-versus-player betting rather than wagers against a casino. That difference changes the relationship between participants, even though dice remain central to the game. The outcome of a roll may determine which player wins a wager, rather than settling a bet against the house.

The defining distinction is the counterparty, not a claim that every Street Craps game follows one identical sequence. The label alone does not make its mechanics interchangeable with Bank Craps. In particular, Bank Craps’ point-based objective should not automatically be applied to Street Craps without a rule description establishing that structure.

Simplified Craps

In the described Simplified Craps version, rolling 2, 3 or 12 results in a loss, while 7 or 11 results in a win. These specified outcomes make the version easy to distinguish from Bank Craps’ point-based objective: the stated Simplified Craps results are framed around particular totals, whereas Bank Craps requires the shooter to roll a point before seven appears.

The stated outcomes do not make every roll a win or loss under the same rule. They identify the listed totals and their results, rather than defining a universal result for all craps variants.

There is no single “best craps roll” that applies across these formats. A 7 has a stated winning result in Simplified Craps, but in Bank Craps it is relevant to whether the point has been rolled first. Comparing variants therefore requires attention to their own rules, not treating a roll as universally favourable. The same distinction applies when assessing sites: a product’s name alone does not establish which craps rules it uses.

New Zealand’s Online Casino Licensing Framework

New Zealand’s online casino licensing framework assigns regulatory oversight and licensing decisions to different public bodies. The Department of Internal Affairs is the primary gambling regulator and oversees the framework. The Gambling Commission has a separate decision-making role: it hears and determines casino licensing applications, issues online casino licences, and approves changes to licence conditions.

The framework was established by the Online Casino Gambling Act 2026, which came into force on 1 May 2026. Its transitional provisions allow online casinos that were already serving people in New Zealand before that date to continue operating until 1 December 2026. The full licensed regime is not expected to be operational until 2027.

This distinction matters when considering where online casino gambling, including craps, fits within New Zealand’s regulatory system. The Department’s oversight does not itself constitute a licence for an individual operator. Licensing decisions and changes to licence conditions fall to the Gambling Commission. The framework also does not, by itself, establish which casino offers craps or identify a best casino for playing it online; those are separate questions from the agencies’ statutory roles.

The transition has defined limits. Providers that have not applied for a licence must cease online casino gambling in New Zealand by 1 December 2026. If an application is declined, the provider must stop those operations and leave the market. Advertising by licensed operators is subject to tight rules, and sponsorships are prohibited. These provisions describe the regulatory structure and its transition, rather than ranking services or endorsing a gambling provider.

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